Saturday, 27 February 2016

Studio Brief 1 - Summer Work Issues

The summer is a great opportunity for me to gather work experience. I would love to intern at a few studios abroad to see how foreign studio operate and to see the cultural differences in the way they design. However as much as I would love to seek out new opportunities I find it difficult to decide whether or not I can actually afford to get an internship even where I live. This is due to me currently having a part time freelancing job at Incisive Media. It's a Graphic Design job and it pays really well but my problem is that I've been there for a while now and I feel like I want to leave and start a new opportunity.

But the difficult thing is do I leave that position and the money that comes with it to seek out a new internship but then me struggling for money? Or do I stay in a job because I need the money but the experience isn't that fulfilling anymore. I would love to leave my current job and fine new studios to work at but I need to money to actually survive over the summer and in level 6 and finding internships would allow me this benefit.




Studio Brief 2 - Presentation

Plan After university
After University I would like to progress onto a master course to study either Advertising or User Experience. I feel as if I'm at the stage of my life where I can move forward with my studies, to achieve a higher degree of knowledge in the area(s) I'm most interested in.

In today's day a MA is the new BA, therefore, in order to climb up the career ladder and give myself the best opportunity, I as if a master degree should provide me with that. If not I would like to work as freelancer to build up money to start working in other countries.

Where do I see my self in 5 years time? 
 I see myself working in another country either Berlin, Amsterdam or Krakow or travailing around and getting a number of internships in these countries listed.
Eventually the ultimate dream would be working for a big company like Apple or Google as these companies are well-known at the place to be for designers

Plan for level 6
Incorporate UX and Advertising more into the briefs or choose it as my topic for next years dissertation. Enter live competitions based around these subjects. Incorporate animation or some kind of coding within the projects.

In the summer 

  • Further develop my knowledge of UX.
  • Attend UX talk & work shops in London.
  • Further develop my skills in after effects & coding with apps.
  • Travel in Europe to see different cultures and experience. Gather inspiration and influences from these countries.


Skills Learnt in Level 5


  • After Effects/Animation had no previous experience of in level 4.
  • Better communication, wasn't as confident in level 4.
  • Creating a movie (directing, filming, voice recording, narrating)


Creative concerns

Stress of deadlines
Vast amount of work
Essay ( Literacy skills)
Burning out














Studio Brief 1 - Creative Report: Transcribe Video Interview

Q: What is your name and position within Incisive Media?

A: My name is Emma Gibbs and my position is design manager.

Q: What are your responsibilities within the design team?

A: Firstly I manage the team, work on the appraisals and make sure the team is hitting their targets. I liaise with internal clients about processes and briefings. I art direct the team and making sure the branding is consistent and quality of work is up to standard. Lastly design, it can be anything from creating new identity, rebrand, ad campaign, logos, brochure, signage and also art working.

Q: Did you study Graphic Design in six form or university?

A: At school, art and design were always my favourite subjects and at A levels I studied fine art and Graphic Design, from that I decided Graphic Design was the way to go as I was more likely to get a job. I did art and design in foundation at college and that was for a year and decided from there it was Graphic Design because in foundation you do a verity of different things and then have to specialize. From that I went on to do a degree in Graphic Design and Illustration at university of Hertfordshire.

Q: Has your degree helped you within your career?

A: I was defiantly worth doing a degree; it built my confidence and knowledge in being a designer. We had speakers and lecturers from design agency’s come into the university and that was really influential and set the standards of what I would like to achieve in the future, where I’d like to be and I found that really helpful. Also criticism from your peers and tutors and building from your ideas, the process of starting from something small and build up to your final outcome and go through that whole process at a high level then at A level. So, in return it helped me when I got my first job.

Q: What do you love about your job?

A: The aspect I love most is designing, starting out as a junior designer you’re designing all the time and gradually as you progress from middleweight to senior and now managing the team you end up doing less designing. When you start managing the team you end up designing less and instead doing more appraisals, helping other people and meetings but when I get a nice creative project that’s the favourite part of my job.

Q: Do you sometimes wish you were back at a middleweight or senior position?

A: In a way, but now I get more control over the projects I get to work on. It also depends if you want to purely be a designer or you want to earn more money. In this company if you want more money then you have to mange more people.

Q: What types of jobs does the design team work on?

A: The design team work on a variety of different jobs, it could be anything from a rebrand, a new event that needs branding, an ad campaign that needs promotion for a new product or it could be art working with projects that keep coming up with new amends. We have a one big team of designers, half of which are art workers so that’s how we split the work. The work is for a range of print, digital and online so it could be something to go into a magazine, signage that’s printed or a series of web or app ads and brochures.

Q: How many people are in the design team?

A:  We have seven full time staff and we have up to around 4 freelancers who help out on a semi to permanent bases.

Q: What’s it like working within an internal design team?

A: It has its challenges; we found that design isn’t always seen as the most important aspect as it’s mainly revenue and sales that are more important. Design can be seen as an after thought but through training with the other teams and showing them what we can do we’ve improved the position of design and have explained to them that if they’ve got a good design and the concept was well thought out then that’s something that will improve their revenue and will stand out from their competitors who are just churning out the same stuff.
Interviewer then replied: So you could have more flexibility and not always being restricted to brand guidelines.
There are restrictions, for each of our events is aligned to a publication and each publication have their own guidelines so you’re restricted to what fonts and colours you can use but that’s similar to any kind of brand but because we’re a B2B business then you can be restricted by creativity, they (marketing teams) always want to play it safe and not go for the creative option but occasionally we do get the chance to push the boundaries and we’re always trying to do things that are more creative.

Q: Is there sometimes a clash between designers and clients?

A: There is a bit of a fight usually, we get a lot of marketing people who like to believe they are also designers and they know what’s right but usually if we give them examples and explain to them why we’ve done things. Going back to the question about being at university, having to explain your concepts and ideas and why you’ve done certain things to your tutors and peers really helps later down the line to express your ideas to the clients. If there is a reason why you’ve done something then usually marketing will take your opinion on board.

Q: If you were hiring, what would you look for in a designer?

A: There are three things I look for. One would be personality and fitting in with the rest of the team because you need to work in an environment where everyone can hopefully get along. Then you have the quality of work, your portfolio to see what standard of quality you’re at and thirdly would be experience but that all depends what role you were going for. If you was someone who was going for a graduate position then we wouldn’t necessarily be looking for a lot of experience but for a position like a middleweight then we would expect you to have a pervious job and experience for a certain amount of time and the quality of work to be a lot better.

Q: If you could give your younger self-advice, what would it be?

A: I would tell my younger self firstly to take university more seriously and to concentrate more on the lectures as well as meetings with tutors and making sure to take everything onboard. That’s very important as it’s meant that later along the line either though I learnt a lot from university I have to keep going back over things to make sure I know what I’m talking about. You need to keep up to date and constantly need to learn new things and go back over what you’ve learnt.

Q: Looking back, are there any skills you wished you had gained?

A: When I was at university we didn’t really touch upon coding, as there was still a separation between print and web design. If you wanted to be a web designer then you would do a digital course and if you wanted to be a Graphic Designer then you would do a print course but since then I think there’s been a merge between print and digital and now it’s important to at least have a basic understanding of coding. The kind of projects we do go over print and digital, we’re now using software like edge animate at the moment were you don’t necessarily need to know how to code but it’s a added bonus if you do as you can make extra adjustments to things to improve your work. If you’re doing graphic design today at university I think it’s quite important to know the basics and if you know more then that then I think you’ll have a better chance of getting a job in the future. With our company we’re moving from print to digital at the moment and a lot of our brochure aren’t getting printed any more as they’ve been made into apps. We have recently moved to Pug Pig and Wordpress to create apps for the magazine and know we need to learn how to create ads and brochure to go in the magazines. We’re going to need to learn HTML5 which we don’t have anyone in our team who does at the moment so that’s what were going to need to learn and implement that knowledge across the team to carry on doing our jobs.

We recently hired a middleweight art worker who had experience in print but also had a interest in animation whereas before we were just using Photoshop to create gifs as a form of animation but now we are using other software like edge animate to create that kind of work and he has been pushing it forward as it’s something he really enjoys doing and by doing so it’s given us a wider spectrum of possibilities. He is also getting the rest of the team up to speed with the newer techniques. If you come out of university with these kinds of skills then you could be quite valuable and if you end up in a print studio then there’s eventually going to be some kind of transition to digital.


Friday, 26 February 2016

Studio Brief 1 - Anorak Talk

Today, Anorak magazine visited Illustration to give them a talk about their magazine and how they built the magazine from the ground upwards, with that I went down to see what the fuss was about.

Even though I really enjoy editorial design, Anorak was a illustrative based magazine. Illustration isn't an area of Graphics that I want to continue with after uni but I felt it was important to go to the talk to see the business side of things. I wanted an insight into how they started and the troubles they went through to build the magazine into the success it has become.




The talk was truly inspiration and the Lady speaking who was the founder of the magazine came across as determined and deeply passionate about her magazine which is one of the reason why i think Anorak has been so successful. She has pushed it to new levels, creating another magazine called 'dot' which is for children under 5 and now she is started to develop an animated series of the characters of Anorak. This passion gave me so much hope for my dreams of setting up a business in the future. If I set up a studio or create an app the secret to success is love for what you're doing. If you're not truly passionate about your creation then it will be a long downward spiral.

Inspired!

Studio Brief 1 - GFSmiths

Today GFSmith came in our studio to give us run down about their company and what they do. GFSmith, founded in 1885 is a paper merchant who makes all type of paper imaginable. They make any paper you can and can't think off from leather textured paper to wooden floor texture paper. What the GFSmith demonstrated to us was the vast amount of paper they had to offer.



They also showed us their client list of companies who are also using their paper and brought in some example of their work. They demonstrated what kind of paper gave you different effects and also how different inks can work in combination with the paper. Even though at an individual level their prices to buy paper is to expensive for any students budget, we all became enlightened when we learnt about ordering FREE samples, like the poor students we are. GFSmith also gave out free sample of clients who have used their paper. Never one to turn down a freebie, I grabbed as much free stuff as I can to give me a reference later on. Viewing all the free stuff gave me inspiration for upcoming projects as well as an insight into all the possibilities that can be achieved with paper in which I didn't have a clue on before.


Studio Brief 1 - Studio Visit - Only

Today the Digital studio 'Only' visited our studio. They were apart of the process of brief 4. They explained the brief and gave us an insight into the past and current project's they've done. Some of their clients have been Goldsmith university, Village music festival and they were apart of the 'Bring Me The Horrizon' campaign to promote their latest album. The 'Bring Me The Horrizon' brief was linked to brief 4 and it gave me inspiration to try and come up with some as creative and clever as they did.




Only is a studio I inspire to be like. Digital designer is what I'd like to be working as after university, so their talk was very beneficial to my understanding of web and UX design and the process they go through with their clients from the start of the project all the way to the end.

The main part of the talk in which I found most uplifting was that they were both recent graduates of the LCA. To me, that gave me a lot of hope for the future, to know that It's possible to achieve a lot of great things and to build and run a successful company doing something you love.


Studio Brief 1 - Studio's Abroad

I have a great interest for Europe. My hopes for the summer is to travel to one or two countries to try and get a paid internship (if i have the money). On that note, below are design studios who specialise in the area that I'm most interested in, which is UX.

taikonauten



Taikonauten is a digital studio based in Berlin. They describe themselves as 'The Internet is our universe, We are creating his matter by enriching it with the products of our customers. We conceive, design design and develop digital experience that, mobile apps and individual online software solutions in open sites, We focus on maximum performance and high usability. Our developments offer the most efficient conversion for your users added value and for our clients.'. 

I really enjoyed the fact that taikonauten play on the concept of universe, using it as a design feature across their site and it also impales that the customer is always the centre of the process.

A lot of their work is digitally based around app and mobile developments. This sort of work inspires me to work harder to try and get an internship there in the summer. As well as UX they also work along side developers who code up the apps within mobile devices. Seeing this has inspired me to think about building upon what little knowledge of coding I have. Having an understanding of HTML and CSS isn't enough to code an app so in the summer this will be on my to-do list.


More Sleep



More Sleep is a digital design agency based in Berlin, they sum themselves up by expressing that they "believe that our work is the best way to get to know us. But each project is different. And so are we. As different as our creative process is, everything we do is about long term thinking, more fun and MoreSleep." More Sleep having creatively used their identity as a running theme through their branding and in their work. Their name 'More Sleep' implies a work hard attitude and the harder you work the 'more sleep' is the outcome.

Their work style is very modern and contemporary, they mainly focus on UX and coffee it seems. They have worked with big clients, such as Adidas and other big name, creating digital experience from mobile app creation and story telling. 

yourlocalstudio



Your Local Studio, even though they are partially a digital studio, the user journey on their website is awful. They have no 'about page' or any form of navigation so anyone who visits their page would be clueless to what they are viewing and that person could be a potential client. However, moving away from their poor site usability. From their site they appear to be a multi-disciplinary studio from Copenhagen, who services include, digital, print, branding and app development.

The biggest aspect that impressed me so much was their style. The studio have embraces the contemporary trends of graphic design by clearly implementing it within their work. However, they still know how to effectively design a site for a other sectors that wouldn't benefit from contemporary trends . Knowing the boundaries, you need to decide whether the brands ethos and what they stand for haven't been over shadowed by trends. (if that makes any sense)



superherocheesecake



The first thing I noticed about this studio is the winning spirit they convey in all parts of their website. The way they describe themselves is very inspiring and up lifting. They confidently say 'We’re damn proud of every line of code and every pixel we deliver. In order to achieve greatness your process needs to be rock solid. We have the following in-house skills that can be observed in our sexy office.' What more can you say about that? a confident studio will only make themselves seem like a studio who know what there talking about and that's something potential clients look for.

Super Hero Cheese Cake are an award-winning creative digital production studio from Amsterdam. Their team consists of UX designers, visual designers, developers and digital producers. Their work is generally amazing, they used a lot of illustrations in their projects but this could be due to the clients and the kind of work that's been asked of them as they have created a lot of gaming apps. This means that they're heavily involved with animation and coding by the look of their recent projects. As I've said in previous blog posts I want to develop my coding and animation skills and applying for an internship at Super Hero Cheese Cake will absolutely benefit me greatly. Its about how to impress them enough to give me a chance. However, If the internship isn't paid then I'm screwed.

Studio Brief 1 - Studio's In Poland

The first time I visited Krakow in Poland, I instantly feel in love with the city. The town of Krakow has had such a big impression on me that I've wanted to try and get an internship in Krakow for a while. The only issue is the limitation of opportunity in the town. Krakow isn't the main hot spot for graphic design and especially in area's such as Adverting and UX/UI in which I'm most interested in.

Therefore, the number of studios in Krakow is very limited but experience is experience and as long as I get to do any form of contemporary Graphic Design in the town of Krakow and experience living there then that's completely fine to me.

Below are a few decent design studios that I found in Krakow:

Mill Studio
http://millstudio.pl/index.html





Mill studio are a studio focused on branding, editorial/print and programming. They express themselves as 'everything you need to stand out in a competitive environment and reach for new clients: smart, strategic and creative solutions, award-winning design, consistency and style.'






Mill studio conveys a contemporary style, but still holds on to a traditional aspect to their work. What I like the most about Mill studio is their editorial work. It's very modern with a clean and simplistic aesthetic and the way they portray themselves is very inspiring to see. The passion they express when describing themselves represents a company who are determined and driven.

As It turns out, Krakow only has one decent design studio and the rest are very poor or just non-existent. Therefore, I looked into other design studios in other parts of Poland.

Crafton
http://www.crafton.eu/




Crafton is a studio based in Poznań, Poland. They are a web design outsourcing studio and have worked with a number of well-known clients, such as Blackberry, Aviva, Nestle and Unisef. They offer a number of services that include web consultancy, mobile app development and print. Crafton sum their studio up by saying 'Our clients choose us because we have the same competencies as larger web design agencies whilst remaining a small, creative firm. This allows us to have a one-to-one approach to our clients and build longstanding relationships with them.'






There work as a whole is very attractive to me as this is the area I would like to go into after university. Digital based design with the user journey in mind from start to finish. Their main style is modern with an heavy influence of corporate input as the majority of their clients are from the corporate sector.

The main disappointment I've seen from this studio is that they undercut themselves. They promote cheap prices and give you a discount if you complete a short game of some sort. In retrospect Crafton have worked for a number of big clients therefore they ain't a studio who are struggling to find clients. It's a shame seeing studios promoting discounts when they don't need too. This kind of price war also projects badly on the industry as a whole as many clients try to bargain for the cheapest price or want something for nothing.






Thursday, 4 February 2016

Study Task 1 - Presentation slides















Study Task 1 - Branding Collateral

This is the logo that Rhys worked on with input by the rest of the group. The logo font choice is a serif. Serif font portrays a modern, contemporary and professional attributes to fit within our companies ethos. The circle in the middle of the '0' is a symbol that represents the universe which for us the students are the center of our publication, the center of our universe.




Lois mocked up the first edition of the publication. We decided to go for a contemporary aesthetic for the magazine. We as a group felt that we wanted to inspire and lead the way in terms of a trendy magazine, changing with the times to avoid become outdated. This front cover would feature a piece of work from a students and topics covered in the publication can range from photography to packaging.


I was in charge of creating the digital design for the company. Below is the website design following the same aesthetic as the first edition of the publication. The website would be used to promote the first edition as well as giving the audience a chance to purchase a copy on the site. Other things the website will feature will be a chance to download a digital copy, social media pages and discounts & news about the magazine.



Then I moved on to create advertising banner for potential websites that would gain us the right exposure in terms of demographic. So the advertisement below is a MPU ad advertising on It's nice That. The design of the ad is the same as the website to keep consistency.



I moved away from online and creating an ad for print. Again, similar style to the rest but now appearing in a print format in the creative review.


Charlotte created social media pages for the company as she will be in charge of social media. 





Study Task 1 - Bodies Concept

Who are Bodies?

Bodies is a contemporary magazine giving students a platform to showcase their creative artwork within the magazine.  The magazine will aim to promote students work to give them a chance to be seen my industry level professionals. Bodies will be a quarterly print publication but could be expanded to also be viewed through digital copies. Advertisements will run throughout the magazine to generate income. The income through ads will come from sponsorships and companies who want to promote and engage with the large demographic of our young audience. 

The income from advertisements will be used to then promote our magazine using a number of different avenues from offline and online. Creating a digital presence as well as tangible connection with our target viewership and educational institutions.

Study Task 1 - Bodies Responsibilities

In our company Bodies we all are individuals and therefore all have certain areas that we consider to be the strongest at. With that in mind we split the responsibilities of the group according to everyone specialised area.

Jack - I will be mainly working on the digital design off Bodies. Responsibilities will be working on the website, translating the print magazine into an online feature where the audience can come and purchase the magazine online. Other areas will be creating online advertisements and campaign that will promote the magazine online.

Rhys - Rhys will be in charge of creating the content for the magazine. Locating a collecting students work that will feature in the magazine. Also Rhys will be gathering sponsorship and guest spots that will feature in the magazine through advertisements and in return will generate money for the magazine.

Lo - Lo will be focusing on the structure and layout of the magazine. Creating all design aspects in a visual manner. Lo will be the lead designer for the editorial side but will be supported by the rest of the group. Lo will be working closely with Rhys who will be collecting the information for the magazine.

Charlotte - Charlotte will be in charge of the social media presence. Creating a social media buzz through promoting and correlating interest in our magazine. Charlotte will also be at the front end of customer service, using social media to reach our to customers if they need any help or advice.

As a group we will be collaborating with areas of the company that hasn't been mentioned above like branding, print advertising and finances

Study Task 1 - Promotion of Bodies

The way Bodies will gather hype and interest for the magazine will be through advertising and promotional material. 

The first type of promotion for the magazine will be a word to mouth promotion. We as a company will be conducting lectures, talks, workshops, exhibitions. We will be visiting professionals going around a number of universities and college around the country to speak to students and to inspire them while promoting our magazine. This form of word to mouth promotion is a chance to really understand our audience, to develop a relationship with professionals by making a tangible connections through the number of talks and exhibition instead of sending a email behind a screen.

Then we move on towards the online and offline promoting in which we would be able to reach our target market. Offline will consist of creating ads in magazine, leaflets, posters and also guerrilla advertising. We will be promoting in book shops such as WHSmiths, Waterstone and also independant book shops like Village. Other places of promoting our offline presence is colours May Vary, Headrow and universities and colleges. Online advertising will consist of creating online ad banners and online campaigns. These forms of advertising will appear through search engines like Google, appear on blogs and websites like Creative Review and Itsnicethat .

Wednesday, 3 February 2016

Studio Brief 1 - Creative Report: Post Interview

A couple of days before the interview was about to take place I gave myself enough time to come up with effective and industry appropriate question to ask in the interview. Paying close attention to the questions are so important. In failing to form appropriate questions then your questions could come across the wrong way which could offend the person you're interviewing. I started off by writing down all questions that came to my mind, all in context to the person, and company they work for.

The images below showcases the development period of questions, from the questions I started with and then the final set of questions.

Once I got to the interview I asked Emma if she would like to read through the questions. Asking this would allow Emma to see if there are questions that she might not comfortable answering and also to give her a preparation of what question are going to come up so she could then right any notes to prepare. Emma asked to go through the questions together to understand what I wanted from them questions, what kind of answer or if there was any topics I wanted her to cover. We agreed to cut two questions from the list as they weren't relevant to the interview and also didn't make sense. After around 20 min of prep time we proceeded with the interview.


Studio Brief 1 - Creative Report: Moving On

A month or two ago I got in contact with David Carson to see if he was interested in being interviewed for the creative report. Even though he accepted to answer some questions by saying "fire away" still to this day he has not responded even after a few subtle emails chasing him up.

Using David Carson to produce a report would of been extremely inspirational and exciting to my career but as one door closes another opens. I got in contact with a couple of other studios to see if I could interview them with no avail. In the end I contacted the company I had previously worked for back in London. Incisive Media is a huge B2B company with an internal Graphics team and recently the senior designer recently got promoted to design manager about half a year ago. I thought it would of been a good idea to interview Emma to get an insight into the Graphic team and what it was like to work within a corporate environment where flexibility and creative freedom is often restricted. The biggest advantage with choosing this route is that I have already built a friendly/professional relationship with Emma, therefore I didn't limit my self to just an email or phone interview, I wanted to go the all the way an get a filmed interview as I knew it could be more beneficial to have a one on one conversation. It's also beneficial for me as I don't know everything about the professional side to Emma as most times she is away in meetings so it was a chance for me to get to know her a bit more.

Below is the text message I sent to Emma to ask her if I could do a film interview with her. She essentially agreed to do the interview and a date and time was set to shoot the interview before Christmas.



Studio Brief 1 - Creative Report: HOW I GOT DAVID CARSON'S ATTENTION

David Carson is one of the most famous designers around and is also a very busy guy. David was my main choice for the creative report brief so i knew i had to come up with a simple yet extremely clever way to get his attention without releasing a thing. The method i would use was email. You can get anyone attention by email but you just need to know how. The how part was answered when i though about what David Carsons interest was. I knew he loved surfing as he talks fondly about suffering and has also designed a lot artwork for surfing magazines. Therefore, the idea came to me to create a joke about suffering that would get his attention. The joke had to be simple and not to complicated so it would bug David not to know what the joke was. A joke that was to complicated might not come across as a joke at first glance, If David doesn't understand the joke at first glance then it's game over, he will essentially pass it off as junk mail.

As you can see the subject line hold half of the joke and once you open the email the rest of the joke is there. I didn't want to put the whole joke in the subject area because then David wouldn't need to open the email. Once he opens the email and sees the rest of joke, that's when i pounce and get my agenda across as friendly and quickly as i can.

This was he's reply. Simple reply, a lot of grammar mistakes but the best reply I've ever received! 

Studio Brief 1 - Creative Report: FILMED INTERVIEW (VIDEO)

The interview was an overall success. Emma seemed like a naturally nervous person to interview at the beginning but as the questions began to flow the interview turned more into a discussion/ conversation and this was the period in which I got the most information from Emma. Emma knew exactly what she was going to say before the questions was asked and that was due to her preparing and writing notes before hand but mid way through the interview the answers weren't as robotic but instead was more open and truthful as she began to expand and elaberate on her points and thats because she felt more relaxed in front of the camera and that gave me a great insight into the company and how they are currently within a big transition period from print to digital, something that I wouldn't of got if Emma was nervous throughout.

Full Video Below:

https://www.youtube.com/watch?v=VG5UgmmB1jM